Hi guys,
Here’s the full list of v0.6 release notes. The build should become live in the next couple of days.
Release notes
Features
- Manually skill cast: choose your target as well as the timing when casting skills (can switch to automatic casting and automatic casting is forced in Tournament)
- Advanced class: each class can choose 1 of the 2 advanced class when evolving to 6 stars. Each advanced class has different strength and 2 new skills. Please choose carefully as you cannot reset the class once evolved!
- Health summary: view your daily steps, BMI and calorie burnt for your workout
- Support Japanese and Korean
Balance changes
- Adjust attributes for all classes slightly
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Adjust skill attributes
- Increase [Iron Skin] effect duration from 3 rounds to 4 rounds
- Increase [Magic Ward] effect duration from 3 rounds to 4 rounds
- Increase [Backstab] damage
- Increase [Fireball] damage, the skill will now damage 2 random targets in the back row
- Increase [Shield] effect, the skill will now target the most injured ally (in automatic mode)
- Increase [Curse] damage and debuff damage
- Some set bonuses are adjusted due to skill adjustments
- The next Tournament season will last for 10 days. Top players will receive Tournament skins as rewards
Optimizations
- UI changes
- Greatly reduce “Energy” cost for leveling heroes before lv 70
- Greatly reduce “Fit Stone” cost for leveling skills
- Greatly increase energy rewards in 500-step, 1k-step, and 3k-step chests
- Slightly increase monsters’ power in adventure mode
- Add Google Play achievements
- Increase loading speed
Bug fixes
- Battle freezes
- Pedometer, Fitbit issues
- Step chest bugs when tapping really fast
Advanced class description
Warrior
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Guardian - Guardians will protect their allies at any cost, their skills are:
- Taunt: Attract enemies’ normal attacks
- Wrath: Has a chance to defeat an injured enemy instantly
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Berserker - Berserkers can do more damage based on how hurt they are, their skills are:
- Last Stand: Stay alive after HP drops to 0 and gain a buff effect
- Berserk: Sacrifice HP for damage
Knight
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Paladin - Paladins share others’ pain and are blessed with more healing power, their skills are:
- Sacrifice: Defend an ally by taking the damage
- Renew: Restore HP over time when HP is low
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Templar - Templars are empowered by blessing. They will not hesitate in striking down the unfaithful, their skills are:
- Honor: Enhance defense when defending a normal attack
- Judgement: Deliver extra damage during a normal attack
Rogue
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Bandit - Bandits do not hide. Their combat instinct helps them to survive better, their skills are:
- Furious Slash: Deliver massive damage
- Survive: Dodge a deathblow and gain a buff effect
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Assassin - Assassins kill enemies in the blink of an eye, their skills are:
- Deadly Strike: Damage enemy and reduce their defense
- Vengeance: Gain a buff effect when HP is low
Mage
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Arch-Mage - Archmages will destroy everything with their ultimate magic power, their skills are:
- Arcane Blast: Deliver massive damage
- Arcane Power: Boost caster’s attack power
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Arcanist - Arcanists disable enemies with forbidden magic, their skills are:
- Arcane Barrage: Damage enemy and reduce their defense
- Arcane Twister: Damage enemy and has a chance to inflict [FROZEN]
Warlock
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Soul Priest - Soul priests seduce enemies with chaos, their skills are:
- Charm: Damage enemy and has a chance to inflict [CHAOS]
- Soul Harvest: Boost caster’s attributes when an enemy is defeated
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Arch Wizard - Wizards hunger for more power, even it means sacrificing others, their skills are:
- Doom: Remove enemy’s buff effect and reduce their attack power
- Blood Pact: Transfer ally’s buff effect to caster and boost caster’s attributes
Priest
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Cleric - Clerics’ healing will always be there when you need them, their skills are:
- Guardian Soul: Boost attributes when an ally is defeated
- Purge: Remove enemy’s buff effect and reduce their attack power
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Philosopher - Philosophers control the battlefield with powerful spells, their skills are:
- Evocation: Reset ally’s cooldown timer
- Cleanse: Remove ally’s debuff effect