So, I played this game a bit over a year ago and quit because the skill timers made both pvp and 3-starring missions painfully aggravating. I gave it some time; a considerable amount of time to see if the game would improve and reinstalled now to see.
What I see is that the game is practically dead. The arena is nothing but bots. The most active guilds are completely dead in my server; even the top guilds in my server have only 1-2 people max who log in regularly, and the reason is glaringly obvious because the biggest most fundamentally broken aspect of the game is STILL here.
Random skill timers are completely, totally, absolutely broken. It is not engaging, or fun to have 99% of the battle’s outcome weighted on something the player has no control over. Worse still, there is just no benefit to the random skill timers. They do not do anything to make the player feel good, they only discourage players because nothing the player does can amount to nearly the impact that just good luck with the skill timer does.
This desperately needs to be fixed. I see that pets and glyphs have been added since I had quit the first time, but even these don’t matter. These minor buffs and customization options are completely wasted, because when you get down to the actual gameplay in practice, the ONLY thing that matters is who’s spell timer is randomly set to go first.