I’m not sure if this is a bug or a feature I don’t understand, but I’ve never seen any of my characters engage in any damage modifying behavior on offense or defense (eg blocking, getting a critical hit), despite their stats showing they have some percent chance of doing so.
We’ve checked your data and everything looks fine by us.
To clarify, the chance in your attributes only applies to enemy with the same level, i.e. if your char is lv 30, and enemy is above lv 30, then your crit chance, dodge chance will be lower than what you see in the attribute screen.
During the adventure mode, the enemies’ level are always above you so you will see a much lower chance to trigger crits, dodge and etc.